We are a South African based game development and publishing company. We develop and publish specifically for the corporate market.
Using the high-skill low-cost advantages, and the convenient time-zone of South Africa we enjoy a high-value global footprint.
Raymond de Villiers – CEO. Raymond has a consulting & futures studies background. As a professional futurist Raymond has worked in a variety of industries with organisations that have both a local and a global footprint. Raymond has researched the Impact of Computer Games on modern organisational development and strategy. He holds past or current member of MENSA, South African Futures Society, World Futures Society.
Brendon Ritchie – CTO. Brendon has been involved in the delivery of varying forms of technology based solutions for the past 13 years. He has been the technical director of Quickcut, a South African localisation of an international company for the past 8 years. He has also held the position of technical director for SKU.Works, a South African based retail technology solutions company during that time.
He has lead a team tasked with all aspects of technical delivery ranging from internal networks, telecoms, global VPN’s and product support teams to software design, development, testing and implementation. Brendon has been influential in the development and delivery of media systems based on multicast technology delivery ad content to remote site both in South Africa and the Netherlands. He has also been involved in testing and feedback of global leading advertising and delivery mechanisms developed out of Australia. Most recently Brendon has designed and managed the development of a retail software solution facilitating collaboration, digital asset management, planning and prototyping based entirely on open-source architecture.